CSDGN Tale of the Lazy Programmer.

1Apr/100

EVE Online

Here I am going to speak a little more about games again. Eve Online, I tried it awhile ago, and it wasn’t the most terrible game in existence, however I dislike for one very simple reason. Their learning systems depends wholly on how long you have been paying them. Thats right, you don’t work hard, or grind monsters, or mine, or whatever else to learn skills, you character learns them at a set pace, which basically equates to for them, longer and more money you give us, the more skilled your character is. Honestly that is a bit annoying to me. I mean sure I can see learning time, or limiting how much you can learn in a given period, and while there are ways to optimize skill learning to a degree. I don’t want to wait around for a year to start having fun.

Oh yes that is another thing, permanent death is really possible, I mean there is a clone system and such, but dieing is really quite possible. Losing those years of hard work.

Truly anal people like me, who in a game of hard work, work our asses to hell and back. Like in Pokemon I usually out level the next gym leader since I trained my Pokemon to ex nauseam. People like me who could find some training engaging instead do not, as you generally log off and do nothing. So you are paying for a game that you do nothing in, and takes you almost a year to get to start to do anything really interesting (that is to say, being able to afford to be part of massive space battles). what. the. fuck.

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